Real-time multi-view compositing and rendering.

2008-2011. Project lead. Funding 3D4YOU project.

This activity started at the early ages of autosteroscopic displays. We proposed several solutions integrated in a whole production/distribution TV chain to synthetize and compose multi-view contents in real time on the GPU. We extended our previous solutions for video effects and virtual studios to this new, more data and power consuming, representations: multi-view, single view plus depth and multi-view plus depth.

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